- Open Wordle and tap the stats icon (chart symbol, top right of the game screen).
- Read your guess distribution — the bar chart showing how many games you've solved in 1, 2, 3, 4, 5, or 6 guesses, plus failed (X) games.
- Enter each count into the corresponding row in the calculator.
- See your win rate and average guesses per win. Compare to global benchmarks: average is 3.92 guesses; strong solvers average 3.3-3.6.
- Use the strong opener table to pick a better first word and improve your average.
Wordle Calculator
Calculate your Wordle win rate and average guesses from your distribution. Includes the best opening words and letter frequency analysis.
Enter your guess distribution from Wordle stats:
Find these numbers in Wordle: tap the stats icon (top right of the game) to see your distribution.
Win Rate
100.0%
Avg guesses to win: 3.07
| Total games | 100 |
| Wins | 100 |
| Fails (Xs) | 0 |
| Win rate | 100.00% |
| Avg guesses (wins only) | 3.070 |
| Word | Frequency Score | Why It Works |
|---|---|---|
| CRANE | 39 | Top-tier opener: C, R, A, N, E are all common in answers |
| SLATE | 38 | Classic high-info word, balanced consonants and vowels |
| CRATE | 37 | Same letters as CRANE with T instead of N |
| TRACE | 37 | Very common letters, no repeats |
| ADIEU | 36 | Four vowels A, I, E, U — great for narrowing vowel patterns |
| ROAST | 36 | Common letters R, O, A, S, T |
| AROSE | 36 | Five very common letters |
| AUDIO | 35 | Four vowels, useful as opener if you can guess two more vowels |
| RAISE | 35 | Strong consonant + 3 vowels mix |
| STORE | 35 | Includes 4 of the top 6 most common letters |
How to Use the Wordle Calculator
How Wordle Stats Are Calculated
The math is straightforward. Wins are all games solved in 1-6 guesses. Failed games (Xs) count toward total but not toward win rate.
Win Rate = Wins / Total Games × 100% Average Guesses = Σ (guess_count_i × i) / Wins where i is the guess number (1 through 6)
Example: Distribution = 5, 25, 40, 20, 8, 2 (wins) + 0 fails.
- Wins = 5 + 25 + 40 + 20 + 8 + 2 = 100
- Total = 100 + 0 = 100
- Win rate = 100 / 100 × 100% = 100%
- Weighted sum = (5×1) + (25×2) + (40×3) + (20×4) + (8×5) + (2×6) = 5 + 50 + 120 + 80 + 40 + 12 = 307
- Average guesses = 307 / 100 = 3.07
Wordle Strategy: How to Drop Your Average Below 3.5
The difference between a 4.0 average and a 3.3 average is almost entirely opening strategy. The mid-game and endgame are skill-based, but your opener and second guess set the ceiling.
| Strategy | Effect | Tradeoff |
|---|---|---|
| Use one of the top 5 openers (CRANE, SLATE, CRATE, TRACE, RAISE) | Hits 2-3 letters on average for the first guess | None — strict upgrade over random openers |
| Second word: high-info regardless of opener color hits | Splits remaining possibilities optimally | You might burn one extra guess vs. exploiting first-guess hits |
| Third word: switch to exploitation mode | Use known letters; place greens in position | Standard play; balance is key |
| Hard mode (use revealed letters) | Forces tighter logic, builds skill | Lower flexibility; harder average to optimize |
Three things data shows about Wordle performance:
- Top players solve in 3 about 40-50% of the time. Reaching this means consistent opener strategy plus good middle-game inference. Solving in 3 is heavily dependent on luck — your second guess hitting 2+ correct letters.
- The fail rate (X) should be under 5% for skilled players. Most fails come from words with double letters (FLOSS, JIFFY, ABBEY) or rare letters in unusual positions (MUMMY, NANNY). Recognizing "duplicate-letter risk" early can save runs.
- Vowel-heavy openers (ADIEU, AUDIO) are debated. They identify vowels but waste consonant information. Modern analysis shows balanced words (CRANE, SLATE) outperform vowel-heavy ones in average guess count by 0.1-0.2 guesses.
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